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View page Material requirements before attempting custom graphics

Information

A DDS file is an image saved in a so called “DirectDraw Surface (DDS)” container format.
Riftbreaker uses it, as it’s supported by GPU hardware and is stored in a compressed state inside video memory.

Requirements

Encoding

  • RGBA8/R8G8B8A8
  • ABGR8

Any other encoding type will likely cause the game to crash on startup.

Compression

  • uncompressed / none
  • BC2 / DTX3
  • BC3 / DTX5

Creation / Editing recommendation

If you plan to create/modify such files, try testing out either GIMP or paint.net as they are able to save a DDS file in many different DDS compressions.
Paint.net also offers things like saturation tool and temperature tool which helps creating / modifying files.