Table of contents
- AnimationLayerBlendType
- CampaignStat
- DiscoverableLevel
- EntityModFlag
- EntityModFunction
- EntityModType
- FieldHash
- GameplayResourceType
- GridIcon
- Interpolation
- PixelFormat
- ReflectDamageType
- ResourceHudVisible
- ResourceSpawnType
- SpawnPreference
- StateMachineHandle
- TableHandle
- TeamMask
- TileRotation
- TimeOfDay
- TimeOfDayCycle
- TypeHash
- TypeId
- TypeTag
- VertexElementSemantic
- VertexElementType
- int
- uchar
- ushort