ProjectileAmmoComponent
Description
Fields
| Type | Name |
|---|---|
| DamagePattern | DamagePattern |
| Container< Entity > | dissipation_set |
| ShockWavePattern | ShockWavePattern |
| Vector3 | last_position |
| Vector3 | cluster_scale |
| IdString | on_enemy_hit_effect |
| IdString | on_shield_hit_effect |
| IdString | on_world_hit_effect |
| IdString | on_resisted_hit_effect |
| IdString | on_reflected_hit_effect |
| IdString | on_water_hit_effect |
| IdString | on_decal_hit_effect |
| uint | owner |
| uint | creator |
| Entity | target |
| uint | collision_2d |
| uint | collision_3d |
| uint | cluster_count |
| uint | cluster_generation |
| uint | cluster_max_generation |
| uint | cluster_max_inherit_count |
| float | cluster_life_time_min |
| float | cluster_life_time_max |
| float | cluster_enemy_spread |
| float | cluster_world_spread |
| float | dissipation_count |
| float | diameter |
| bool | removed |
| uchar | hit_effect_direction |
| uchar | hit_effect_scale |
| uchar | friendly_fire |