BurstWeaponComponent
Description
Fields
| Type | Name |
|---|---|
| WeaponAffector | WeaponAffector |
| LogicTimer | reload_timer |
| Container< BurstFireRequest > | fire_requests |
| Container< WeaponMuzzle > | WeaponMuzzles |
| Container< Pair_uint_float > | reocils_tasks |
| Container< Entity > | fire_loop_entities |
| Entity | last_snaped_ent |
| Vector3 | custom_target |
| IdString | fire_effect |
| IdString | muzzle_flash_effect |
| IdString | ammo_blueprint |
| float | affector_time |
| float | burst_rate |
| float | burst_column_angle |
| float | burst_column_spacing |
| uint | muzzles_per_fire |
| uint | muzzles_current_cycle |
| bool | check_target_visibility |
| bool | plain_auto_aim |
| bool | last_can_fire |
| bool | use_custom_target |
| uchar | ammo_type |
| uchar | current_state |
| uchar | pending_state |