BurstWeaponComponent
Description
Fields
Type | Name |
---|---|
WeaponAffector | WeaponAffector |
LogicTimer | reload_timer |
Container< BurstFireRequest > | fire_requests |
Container< WeaponMuzzle > | WeaponMuzzles |
Container< Pair_uint_float > | reocils_tasks |
Container< Entity > | fire_loop_entities |
Entity | last_snaped_ent |
Vector3 | custom_target |
IdString | fire_effect |
IdString | muzzle_flash_effect |
IdString | ammo_blueprint |
float | affector_time |
float | burst_rate |
float | burst_column_angle |
float | burst_column_spacing |
uint | muzzles_per_fire |
uint | muzzles_current_cycle |
bool | check_target_visibility |
bool | plain_auto_aim |
bool | last_can_fire |
bool | use_custom_target |
uchar | ammo_type |
uchar | current_state |
uchar | pending_state |